Games for change
Regions: State Wide
Solution Areas: Art & Storytelling Education Youth
Details
Games are great! (If you’re curious about the connections between gamers and climate change, check out the report: What Do Video Gamers Think About Global Warming?)
In the words of Climate Interactive, “The prevalence of games in our culture provides an opportunity to increase the understanding of our global challenges. The Pew Research Center estimates that nearly half of American adults play video games. The vast majority of these games serve purely to entertain. However, there are a growing number of games that aim to make a difference.”
If you have been wondering what game you might play to learn more about climate change, solutions, resilience, etc….check out a few options here.
Climate Interactive has led the development of the role-playing games Climate Action Simulation and World Climate, which are being adopted from middle school all the way up to executive management-level classrooms.
Daybreak is a cooperative boardgame about stopping climate change. It presents a hopeful vision of the near future, where you get to build the mind-blowing technologies and resilient societies we need to save the planet. Daybreak is designed by Matt Leacock, creator of the hit game Pandemic, and Matteo Menapace. The box is absolutely stuffed with sustainable components, featuring hundreds of original illustrations by a diverse team of (human) artists from around the world.
Are you fast enough to beat the clock and stop the release of 2 of the most potent greenhouse gases in the world? Test your skills on the Tradewater Earthshot Island as you race to eliminate these major threats: Methane & Old Refrigerants.
Games for Change Student Challenge: Climate Change Arcade
Play these games about climate change and get inspired to create an original game on the topic.
Minecraft Education: Climate Futures
This set of lessons and worlds aligns to the UN Sustainable Development Goals (SDGs) and is intended to educate youth about climate change and how they can have an impact on improving the future.
- Coral Bleaching
- Meet the Greenhouse Gases!
- The Climate Time Machine
- CubeSat Builder: Build a NASA Spacecraft!
- Go With the Flow: An Ocean Currents Game
The Astounding Adventures of Matty the Molecule
The project is in part a response to educational community demand for effective updated water cycle educational materials, as well as the need for climate science education and ocean literacy resources. It is important to ensure that people of all ages have accurate information about water resources, our changing climate, and opportunities to mitigate impacts and adapt. Tools like the Matty game and hands-on activities can help educators to easily integrate the concepts. Let’s work together to educate all ages about the science driving extreme whether events, reduce greenhouse gasses, and forge a more resilient world together.
This team is developing a collection of minigames to help raise awareness, improve preparedness, and create resilience in the face of disasters from wildfire. The approach is community-driven design, and we are working directly with residents and local experts in communities that have been recently disrupted by wildfires, to ensure that the games reflect the lived experiences of people in wildfire-prone areas.
